# Ember Ashvale / Ezra Ashvale # SR | Glass Cannon | Lumberjack # The player's first realistic gacha pull in the standard banner. # SR rarity — reliable specialist who makes the early economy viable. # Designed to demonstrate that non-SSR characters stay meaningfully useful: # her lumberjack bonus feeds the wood bottleneck that the manual work system # is built around. $schema: "xyvera/content-schema/character/v1" id: ember_ashvale name: female: "Ember Ashvale" male: "Ezra Ashvale" rarity: SR combat_role: glass_cannon profession: lumberjack region_origin: heartwood_vale element: fire personality: energetic_optimist base_stats: hp: 680 attack: 195 defense: 60 speed: 115 crit_rate: 0.10 crit_damage: 1.8 skills: - id: blaze_cut name: "Blaze Cut" type: active description: > Deals 220% ATK as fire damage to one enemy. If the target is on fire (burning status), also deals 80% ATK bonus damage. max_level: 5 upgrade_cost_per_level: knowledge: 25 gold: 180 - id: sawdust_flurry name: "Sawdust Flurry" type: passive description: > Passive: each time Ember defeats an enemy, she gains +8% attack speed for 2 turns (stacks up to 3 times). max_level: 3 upgrade_cost_per_level: knowledge: 15 gold: 120 - id: quick_harvest name: "Quick Harvest" type: passive description: > Village passive: when assigned to a Lumber Camp slot, adds a 20% chance per hour to produce a bonus burst of wood equal to 30 minutes of base output. This bonus chance does not require manual input. max_level: 5 upgrade_cost_per_level: knowledge: 10 gold: 80 suitability_bonuses: primary_profession_multiplier: 1.5 secondary_professions: - farmer # comfortable outdoors bond_hooks: - cheerful - mentor_target - competitive lore_summary: > An apprentice woodcutter who followed a glowing deer into a forest and came out somewhere entirely different. She's still looking for the deer, but in the meantime the logs aren't going to cut themselves.