xyvera/godot/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; but this file is committed so the project can be opened without further setup.
config_version=5
[application]
config/name="Xyvera"
config/description="Cozy management gacha with meaningful guild strategy."
config/version="0.0.1-poc"
run/main_scene="res://src/screens/MainMenu.tscn"
config/features=PackedStringArray("4.3", "Mobile")
config/icon="res://assets/placeholders/icon.png"
[display]
window/size/viewport_width=1080
window/size/viewport_height=1920
window/size/resizable=false
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[rendering]
renderer/rendering_method="mobile"
[autoload]
NakamaClient="*res://src/nakama/NakamaClient.gd"
GameState="*res://src/systems/GameState.gd"
[input]
ui_accept={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
[filesystem]
import/blender/enabled=false